Wyrmgears: Draconic Keepers of Time

As part of their first Kickstarter Reaper Miniatures produced a model of a clockwork dragon and this┬ápresents my interpretation of the model for 5E DnD. Wyrmgear In the infinities of the Astral Sea there is a domain of order, Mechanus the plane of gears. On this plane it is said all things have a perfect …

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Inspiring Characters

I have recently been having a conversation with one of the players at our store’s Hoard of the Dragon Queen game. It is a familiar conversation that I have had multiple times over the course of my years playing RPGs, I’ve been the person experiencing the frustration and the hearing the frustration. The conversation can …

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Saving Greenest

Like many of you I have been participating in the Adventurer’s League and in particular playing or dungeon mastering the Hoard of the Dragon Queen module. This was my first venture into the Encounters program, and to say it was not a smooth start on the journey would be an understatement. Administrative problems aside it …

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Know Your Ally

We’ve all been there. The party have a carefully crafted plan that involves the PCs splitting up and one group waiting for the other group’s signal. And yet they players didn’t think to agree on what the signal was beforehand. Some DMs will hand-wave it and say “You’ve adventured together long enough that you would …

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A rant about layout and complexity in RPG books

This post started out as a rant about Call of Cthulhu, then expanded into a general rant about layout and complexity in RPG’s and then changed again, into a general discussion about stuff I’m enjoying/playing/hating/looking forward to… So… Call of Cthulhu 6th Edition I’ve been a gamer for 20+ years and despite playing a few …

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Encountering the Action

The Leaders are the only ones to determine if a significant encounter must take place, according to where they are taking the story, the Characters’ health condition, the progression of the scenario, and the available gaming time. As much as possible, combats should remain special moments, since making them too frequent can quickly render them …

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The Next Cosmology

The “Many Worlds of DnD” article by Mike Mearls came out today and unlike many responses I’ve seen I’m not particularly happy with the article. Mearls opens the meat of the article with the sentance “To begin with, we’re making some tweaks to the cosmology to reconcile the differences between various editions and worlds.” He …

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Save vs. Math

DnD has a long complicated relationship with math and what math means for how the game works. I’ll be honest and say up front that one of the things I like best about 4E is how predictable the math of the game is, and I think that is a design feature of 4E. I have …

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New Beginnings For An Old Game

So I’ve been very quite for a while, my main participation in the hobby has been painting miniatures, however the time is coming for me to start making a campaign again and to begin putting things in order for doing that with the goal of starting the campaign in December this year or January. So …

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Parasite Unseen

This post was originally going to be a submission to Kobold Quarterly. The Midgard Bestiary for 4E contained wonderful monsters that can threaten the lives of adventurers but like most 4E monsters, they are usually dealt with quickly. This article discusses parasites, tiny creatures that make up for their diminutive size by being a lingering …

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