A few days ago, Monte Cook posted two short paragraphs and a poll to his page on the Wizards of the Coast community. Those few words stirred up a lot of conversation about race in Dungeons & Dragons in the comments and on Twitter over the weekend. For me (Draco), it brings up a long …
Category Archive: World Building
Contemplating Creation Part V: Around The World (1 of 2)
As I mentioned back at the start of these articles, the catalyst for this process (just like many great adventures) was my discovery of an old map I had drawn. I had a general idea of what the world was like, but I’d need something more clear in my head if I wanted to be …
What Exactly Is a Spellbook
For most users of the arcane arts, the unlocking of their true potential is gradual but constant, warlocks who prove their capability to their patron receive ever greater power, bards craft new ballads and insulting poems, the arcane threads of the world woven into the musical notation used to transcribe their work. But it is …
Contemplating Creation Part IV: On Fathoming the Fae
I knew going in to this creation process that the fae were going to play a big part of my world. They are a big part of that feeling of awe and magic that I like about medieval mythology. I started out wanting to totally transform the fey in D&D to something more like you’d …
Contemplating Creation Part III: Regarding The Nature of Cosmology
I had originally planned to construct a unique pantheon of deities for this world I was building, but when I rediscovered it and made the decision to basically overlay the D&D core world with it, it seemed much more expedient to just borrow the gods of 4e. I needed them to mesh with the themes …
Contemplating Creation: On Races & Classes
In Part II, I briefly talked about eliminating certain classes and races from my campaign world. I’m trying to keep these entries short and easily digestible, and as such I left out the exact details of why I made the choices that I did. While chatting with hyperform and WolfSamurai in the 4e D&D channel …
Contemplating Creation, Part II: Adjusting & Detailing PC Options
Last week I began explaining how I approached PC races in my homebrew campaign. Allow me a tangent that will help explain part of my thought process going forward. I have long been a fan of the Dragonlance campaign setting, which is well known for being a bit quirky: there are no drow, no orcs, …
Contemplating Creation, Part I: In Which There Are Dwarves and Elves
Around the end of 2010, I was in the middle of guiding my D&D group back from an unexpected excursion to the astral in the Forgotten Realms when the game hit a bit of a bump in the proverbial road. Given the opportunity to start anew, I seized the chance to pitch something different to …