“Suddenly from over the dunes come raiders…” Encounter Level 4 (900xp) I am running this encounter in one of my play-by-post games, the PCs started as first level slaves locked in a cage! After breaking out from the cage they were still unarmed (except 1 who had a cage bar to use as a quarterstaff) …
Category Archive: Encounters
Encounters by Tier
Winter’s Reach – Hall of Corellon
“Defaced statues march in twin columns down this filth covered room…” Encounter Level 2 (700xp) This is the first encounter inside a goblin lair, and is set up assuming the alarm was not raised (so nothing comes immediately to the monster’s aid) and is intended to give the PCs a choice at its conclusion. The …
A Cauldron of Frost
“A faint blue light glitters from the ice that covers the walls…” Encounter Level 8 (1700xp) The third and final combat encounter of the UKDnDTweetup adventure. In this encounter the PCs confront the two masterminds behind the goblins and discover the evil artifact that is the source of the goblin’s frost powers. In looking at …
A Frosty Cave Entrance
“The mouth of the cave is rimmed with ice…” Encounter Level 7 (1500xp) The second combat encounter in my UKDnDTweetup module, this is the entrance to the monster lair. A major feature of this area is the ice, and how monsters and characters can slide around on the ice, and the advantage creatures with ice …
A Frosty Encounter
“Frosted spider webs span this clearing…” Encounter Level 6 (1300xp) The first combat encounter from the module I wrote for the UKDnDTweetup. The module uses a number of elements from materials publsihed by WotC, in particular the Goblins in this (and the other encounters) are motivated by their connection to the Nachtur Goblin Empire mentioned …
Goblin Lair Assault
“Beyond a stream and some rocks, partially concealed by trees, lies a cave. You glimpse goblins at the entrance.” Encounter Level 6 (1225xp) This encounter was the second one I ran on the DnD Virtual Table, and it was taken on by 4 first level PCs, one less than it is designed for, and truth …
The Climactic Battle
Recently my game finished the heroic tier, and I wanted to finish it with something big. The campaign, to a large extent, resolved around the slow build of a confrontation between a tribe of orcs and the main defense of the civilized lands where the PCs originated from. In essence if the orcs were not …
A Walk Through the Spiderwoods.
Encounter Level 4 (880xp without Deathjump Spider) As you enter this part of the woods the canopy above thickens and the area darkens. Looking up you can make out the outlines of spiders scurrying about, attending to their business. It might be prudent to pass through this area quickly, but quietly. This encounter is the …
The Stench of Poison
“Suddenly the road before you collapses, and people scream…” Encounter: Level 10 (2700xp) I asked on the Masterplan Facebook discussion boards for ideas on what levels people wanted to see encounters for and one person said he wanted high heroic encounters for a campaign featuring cultists of Zahir and reptiles, then I saw the preview …
Ra’tendrix’s Lair: Part 3
“The heat of this room is palpable…” Encounter Level 16 (7000 xp) This encounter is the final part of the encounters at the lair of the Red Dragon Ra’tendrix, a DM could of course add more to further flesh out the lair. I would also appreciate feedback on the information provided, and the format of …




