Culture is a strange thing. For example it is particularly hard to identify the things that make your culture what it is without having another culture with which to compare it. In DnD campaigns this manifests in cultures becoming homogenous, it is simply easier to have one pervasive culture than to create many unique cultures. …
Tag Archive: DnD
Lady Kristryl Brightsilver
Lady Kristryl is the second child of the Brightsilver family, and in her parents view a feckless and fey youth given to wandering aimlessly. She is undeniably a beautiful dwarven lass, a rare treasure in that regard, but at the same time she has been marked by Kord and is infused with sorcerous powers, especially …
The Awakening
View more art by Symatt here Background Caraluk, Strider of the Planes was a powerful Primordial before the Dawn War, so powerful was she, that the Gods were unable to kill her outright. Instead they used a ritual to split the source of her power into three segments. The Gods tied each segment to …
Goons: One Line Monsters
4E is a game full of complexity. It is often complexity of the good sort, it makes the game more dynamic, challenging and exciting all of which are desirable. However sometimes things are a little too complex and something similar is desired. Looking at the 4E rules for PCs the answer is clearly found in …
Loot!
Loot is a key part of the gaming experience. Its role is ever so eloquently summarised in the maxim “kill stuff & take its loot”. RPGs dress things up, they put the trappings of story around that, but in doing so they ensure that loot is often part of that story; be it the magic …
Back to Basics
A few weeks ago, my homebrew campaign was starting to feel like the gears were struggling to turn, plot-wise. Trying to make things work was becoming less fun and more like, well, work. Based on some communication I’d had with my players, I decided that the best way to deal with this was to put …
Not Seeing It
Or “Why the Perception Rules Work in 4E”. There always seems to be some discussion going on somewhere about the perception rules in 4E. Typically these discussions center around the interaction between passive perception and active perception; usually in regards to things like traps or other hazards or clues that the DM wants to hide …
A parting gift…
So… I have decided to remove my Twitter account and remove myself from the D&D community. This decision has been brought about because of what to me feels like a constant in-fighting between respected members of the community and ego’s, lie’s and hurtful attitudes that some people seem to harbour. I have been told to …
An Arcane Archer Theme
I took my inspiration for this from Ranger from the D&D cartoons, and wanted something to reflect the Arcane Archer mini I ant to use in Thunderspire… Spell Archer While many elven schools of magic teach the use of the blade as a weapon of a wizard, with emphasis on mobility and magic combined, forming …
Tribal Themes: Savannah Savants
by paulbaalham and blindgeekuk This theme is the third and final theme in the series of tribal themes. The first theme can be found here and the second theme can be found here. Tribal themes aim to replicate the closeness of members of a tribe. The more PCs in your adventuring party that are from …