Tag Archive: encounter design

The Climactic Battle

setup

Recently my game finished the heroic tier, and I wanted to finish it with something big. The campaign, to a large extent, resolved around the slow build of a confrontation between a tribe of orcs and the main defense of the civilized lands where the PCs originated from. In essence if the orcs were not …

Continue reading »

Dungeons, To Be, or Not To Be?

This week over in twitter land and on a few other blogs (re-examining the dungeon, examining the re-examining, death to the dungeon, re-examining the re-examining, dungeons & newbie dms and freshly stocked for your enjoyment) the topic of the role of the dungeon in our games has been much discussed. The initial discussion spawned by …

Continue reading »